Find helpful customer reviews and review ratings for Myst V: End of Ages Limited Edition - Mac at Amazon.com. Read honest and unbiased product reviews from our users. Myst V: End of Ages marks the end of the road for one of the most beloved adventure games of the modern era. The Myst series, created by Cyan, started life on the Mac, so it’s only fitting that it. Released in 2014, realMyst: Masterpiece Edition moved Myst from point-and-click to a fully navigable graphical experience. Featuring dynamic water, weather, lighting, foliage, and more, realMyst: Masterpiece edition was an undeniable leap forward from the original Myst experience, providing fans their first opportunity to actually explore every nook and cranny of the Ages.
Windows - 2005
Also released on: Mac
Myst V: End of Ages is a video game published in 2005 on Windows by Ubisoft, Inc.. It's an adventure game, set in a sci-fi / futuristic and puzzle elements themes, and was also released on Mac.
Screenshots from MobyGames.com
Screenshots from MobyGames.com
There is no comment nor review for this game at the moment.
Share your gamer memories, give useful links or comment anything you'd like. This game is no longer abandonware, we won't put it back online.
Myst V: End of Ages is available for a small price on the following websites, and is no longer abandonware. GoG.com provides the best release and does not include DRM, please buy from them! You can read our online store guide .
Myst V: End of Ages was also released on the following systems:
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Myst V: End of Ages November 23, 2005 | Bryan Clodfelter |
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Myst V: End of Ages Video Review Check out IMG's video review of Myst V: End of Ages. Requires QuickTime 7 (12 MB). (mov 320x240) |
Myst, and the series that it gave birth to, should hold a special place in Mac users' hearts. Unlike so many new games these days, Myst is a Mac game to the core: it was created on a Mac, for the Mac. Rand Miller, in a recent interview with Macworld said that the reason for using Macs was simple: Mac users are a more discerning audience, tending to care about aesthetics much more than their Windows or Linux-using counterparts. 'If you're not going to stop and appreciate the scenery, you're not going to enjoy Myst,' said Miller. 'The same thing applies on the Mac as well.' [Link]. Not only was Myst originally a Mac-only title, it was also the first game to make use of the capacity offered by the (then) newly-minted CD-ROM discs that were slow to become accepted in the computer industry. In fact, Myst may have been the first true 'killer app' produced by the computer game industry: something the computing industry defines as a 'must-have' program that is so desirable that it sells hardware all by itself (similar to how Halo contributed to the Xbox's success).
Trailing the runaway success of Riven by four years, Myst III: Exile was released in late 2001. In this chapter of the Myst story, the sinister tale of a man named Saavedro (played by Brad Dourif) was told. Players were given the chance to unravel the reason behind Saavedro's hunger for revenge against Atrus and Catherine in a beautifully designed panoramic world where for the first time they were allowed to look freely in any direction. Whereas the first two games in the series were more or less static slideshows punctuated by Quicktime movies, Myst III: Exile began to break that mold in order to offer a more immersive gaming experience. The gripping story, gameplay enhancements and the slightly less menacing puzzles made Myst III: Exile yet another great success.
With the introduction of Myst IV: Revelation in 2004, Cyan unveiled a groundbreaking new engine dubbed 'ALIVE' that animated nearly everything in the game in real time—a major step toward further blurring the line between Myst's traditionally static worlds and the true 3D experience that many fans were hoping for. This and other similar improvements offered such a large, vibrant world to explore that it nearly filled two DVDs to capacity. Set 20 years after the events of the original Myst and about 10 years after Myst III: Exile, Myst IV: Revelation revisited Atrus' sons and told the tale of the kidnapping of Atrus' young daughter, Yeesha (who was seen as a baby in Myst III: Exile). Myst IV was yet another success, but Rand Miller (Robyn had moved on to other things long ago) was apparently growing restless after working on nothing but Myst titles for almost a decade and a half, and so decided to bring the series to a close. Thus, the stage was set for Myst V: End of Ages.
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