1. 5d Chess With Multiverse Time Travel For Mac Osx
  2. 5d Chess With Multiverse Time Travel Free
  3. 5d Chess With Multiverse Time Travel For Mac Os
  4. 5d Chess With Multiverse Time Travel Steam

5D Chess With Multiverse Time Travel ’s name sums up exactly what it is yet also explains nothing. While you start out with a standard chess layout, some pieces can travel right off the board. 5D Chess With Multiverse Time Travel. URL: 1349230 Members: 9 SteamID lastupdate: 2020-07-10 20:56:08 Historic members: 2,519. Group Members over time.

5d Chess With Multiverse Time Travel For Mac Osx

  1. 5D Chess With Multiverse Time Travel相关介绍:https://www.bilibili.com/video/BV1L5411e78G.
  2. Name: 5D Chess With Multiverse Time Travel. Supported Platforms: Mac. 5D Chess With Multiverse Time Travel the first ever chess variant with spatial, temporal, and parallel dimensions. It's the first ever chess variant with multiverse time travel! Sharpen your tactics by solving a collection of multiverse chess puzzles.
5D Chess With Multiverse Time Travel For Mac
5D Brainfuck With Multiverse Time Travel
Paradigm(s)Imperative
Designed byUser:RocketRace
Appeared in2020
Memory systemCell-based
DimensionsFive-dimensional (in spirit)
Computational classTuring complete
Reference implementationRust interpreter
Major implementationsJulia interpreter
Influenced bybrainfuck
File extension(s).5dbfwmvtt


5D Brainfuck With Multiverse Time Travel is a superset of brainfuck with parallel universes and time travel. It is based on 5D Chess With Multiverse Time Travel.

  • 5Examples

Behavior

Like brainfuck, 5D Brainfuck With Multiverse Time Travel operates on an array of memory cells initialized to zero. Multiple pointers to memory, and to the program, may coexist in each timeline. The state of the tape is stored as a timeline, allowing programs to rewind time. In addition, programs may create and traverse parallel universes, which are timelines that all execute simultaneously, 'below' their parent timeline. Each timeline has its own pointer.

The following graphic demonstrates the behavior of parallel timelines. Note that this does not include time travel, as that would make the graphic impossible to read.

Once the main timeline halts (by running out of instructions to run), all other timelines are killed.

Programs consist of single-character instructions, as follows:

InstructionDescription
>Move all memory pointers in this timeline 1 cell to the right.
<Move all memory pointers in this timeline pointer 1 cell to the left.
+Increment all cells pointed to in this timeline.
-Decrement all cells pointed to in this timeline.
.Output a character for all cells pointed to in this timeline.
,Input a character and store it in all cells pointed to in this timeline.
[Move this instruction pointer to the matching ] if all cells pointed to in this timeline are 0. If this timeline has no pointers, jump forward.
]Move this instruction pointer back to the matching [ if any cells pointed to in this timeline are nonzero. If this timeline has no pointers, do not jump backward.
~Rewind the current tape back in time by 1 step.
(Spawn a parallel timeline below the current timeline, with a copy of the tape and all pointers in it. This instruction pointer jumps to the matching ). Spawn a new instruction pointer within the newly spawned timeline, beginning execution immediately after this instruction.
)If this is executed outside of the main timeline, kill this timeline and all the memory/instruction pointers currently in it. Otherwise, do nothing.
vMove all memory pointers in this timeline to the same location in the next ('lower') parallel universe. If a lower timeline does not exist, these pointers are discarded instead.
^Move all memory pointers in this timeline to the same location in the previous ('higher') parallel universe. If a higher timeline does not exist, these pointers are discarded.
@If the next ('lower') parallel universe contains a nonzero amount of memory pointers, freeze this instruction pointer for this turn. If the next parallel universe has no memory pointers, or if this is the 'lowest' timeline, do nothing and continue.

Notes

  • It is not necessary for [] and () braces to be matched with each other, as long as each opening brace matches with its own closing brace. This means that [(]) is valid syntax, and so is ([)].
5D Chess With Multiverse Time Travel For Mac
  • Yes, the language is not strictly five-dimensional.
  • The ~ instruction will only rewind the tape. That is, it will only undo the effects of +, -, or , instructions. Anything that doesn't manipulate the tape is ignored by ~.

Implementation-dependent behavior

The program's cell count, wrapping behavior, cell size, and behavior upon input reaching EoF are implementation-dependent. It is recommended for programs to have at least 30,000 8-bit unsigned wrapping cells, and to return 255 (-1) on EoF.

Race conditions caused by simultaneous instructions are implementation-dependent. The recommended strategy of dealing with race conditions is to give execution priority to a) higher timelines, and then b) older memory pointers.

5D Chess With Multiverse Time Travel For Mac

Computational class

Being an extension to brainfuck, the language is trivially Turing complete.

Examples

Double the amount of pointers in this timeline

5D Chess With Multiverse Time Travel For Mac

Rewind time until the current cell is 0

Cat, but faster

Undefined behavior time

Two instruction pointers??

External links

Retrieved from 'https://esolangs.org/w/index.php?title=5D_Brainfuck_With_Multiverse_Time_Travel&oldid=78251'
(Redirected from 5D Chess With Multiverse Time Travel)
5D Chess With Multiverse Time Travel
Developer(s)Thunkspace
Publisher(s)Thunkspace
Platform(s)Microsoft Windows, macOS, Linux
Release22 July 2020
Genre(s)Chess variant
Mode(s)Single-player, multiplayer

5D Chess with Multiverse Time Travel is a 2020 chess variant video game released for Microsoft Windows and Linux by American studio Thunkspace. Its titular mechanic, multiversetime travel, allows pieces to travel through time and timelines in a similar way to how they move through ranks and files. The game was met positively by critics and was praised for its complex and elegant design.

Gameplay[edit]

5D Chess begins each game with an ordinary chess setup. As the game progresses pieces can, following specific rules, be moved onto a past version of the board. To prevent time-travel related paradoxes, instead of changing the 'original' past, this time travel results in the creation of an alternate timeline or 'parallel universe', for which the starting position is the same as the corresponding time-point in the original timeline but with the time-traveling piece added. Pieces can also be sent between these different 'timelines' and, when moving across timelines, can move into that timeline's 'past', 'present', or 'future'.[1] Whenever a new timeline is formed from a movement of a piece between different times of the board, the player has to make a move for each timeline created, e.g. if there are 3 separate timelines, each turn consists of 3 moves. The game ends when the number of valid moves available for a player is less than the number of timelines, in which case that player loses.[2] In general, the more moves have elapsed, the more complicated the game gets due to the creation of the new timelines.[3]

The rules of piece movement are generalized from standard chess rules, with time and timelines being axes of movement, as with ranks and files.[4] For example, a rook can move any number of squares along one axis, so a player can send the rook into its current position, but any number of turns in the past, using time as an axis of movement. Bishops move any number of squares in exactly two axes, so it is possible, for example, to move a bishop three squares vertically and three turns into the past. Knights move two spaces on one axis and one on another axis - for example, a knight may move to any adjacent space (one) into a timeline that is two timelines away (two). Kings move one in any number of axes. For example, a valid move for a king is to simultaneously go one space over horizontally, into a timeline that is 'adjacent' or one move away, and one turn into that timeline's past. Queens move any number of spaces equally on any number of axes. A valid move for a queen could be moving 4 spaces vertically, 4 horizontally, into a timeline that is 4 timelines away, and 4 turns into that timeline's past. Pawns can move through time and timelines under certain conditions. In addition to the standard six chess pieces, the game includes unicorn and dragon pieces, which can move any number of spaces equally through three and four directions respectively.[1] These pieces can be used in alternate board configurations, as in addition to matches on regular 8×8 boards, the game also supports games on 6×6 boards and a puzzle mode. The game can be played online against other players or offline against an AI.[5]

Release[edit]

5d Chess With Multiverse Time Travel Free

The game was launched on 22 July, 2020 on Steam. It was developed by Conor Petersen and Thunkspace.[6] Petersen said that he had enjoyed chess variants such as three-dimensional chess and conceived as using time as an additional dimension for piece movements. He said: 'From there, I tried to solve each problem or paradox I found'.[7]

Reception[edit]

Kotaku reviewer Nathan Grayson called the game 'remarkably elegant for what it is'.[1] Arne Kaehler, of ChessBase, noted that while the game ran well and is a fun chess variant, the opponent AI was not very competent.[3] A Digitally Downloaded reviewer noted that, due to the increasing complexity of the game as turns pass, it presents a 'limitless well of possibility'.[8] Christopher Livingston of PC Gamer called the game 'mind-bending'.[9] Jacob Aron of New Scientist wrote how the game 'isn't for the faint-hearted' and 'is brain-meltingly hard'.[10] Grandmaster Hikaru Nakamura played the game when appearing on VENN.[7]

5d Chess With Multiverse Time Travel For Mac Os

References[edit]

  1. ^ abc'5D Chess Has Completely Broken Me'. Kotaku. 27 July 2020. Retrieved 29 July 2020.
  2. ^Vega, Sin (29 July 2020). 'Actual 5D Chess proves that time travel should not be allowed'. Rock, Paper, Shotgun. Retrieved 29 July 2020.
  3. ^ ab'What on Earth is 5D chess?'. Chess News. 31 July 2020. Retrieved 6 August 2020.
  4. ^Kent, Emma (27 July 2020). 'With 5D Chess, you can checkmate in multiple dimensions'. Eurogamer. Retrieved 16 August 2020.
  5. ^'What on Earth is 5D chess?'. Chess News. 31 July 2020. Retrieved 6 August 2020.
  6. ^O'Connor, Alice (22 July 2020). '5D Chess With Multiverse Time Travel sure is 5D chess with multiverse time travel, yep'. Rock, Paper, Shotgun. Retrieved 6 August 2020.
  7. ^ ab'This Month In Chess: 5D Chess On The Rise'. Chess.com. 21 August 2020. Retrieved 22 August 2020.
  8. ^S, Matt (29 July 2020). '5D Chess With Multiverse Time Travel – A beautiful look at the limits of the human mind'. Digitally Downloaded. Retrieved 6 August 2020.
  9. ^Livingston, Christopher. 'If regular chess isn't hard enough for you, try 5D Chess With Multiverse Time Travel'. PC Gamer. Retrieved 22 August 2020.
  10. ^Aron, Jacob (9 September 2020). 'Playing chess where pieces time travel is confusing – in a good way'. New Scientist. Retrieved 17 September 2020.

External links[edit]

5d Chess With Multiverse Time Travel Steam

Retrieved from 'https://en.wikipedia.org/w/index.php?title=5D_Chess_with_Multiverse_Time_Travel&oldid=988499880'